Economics are usually not on my hot topics list to write about or even think about, however recently I came across too many too good articles on the discrepancy between “free” and “open” content (find an incomplete list in the references at the bottom of this post) that make me want to join the conversation.
There was a time, ages ago, when everything was offline and if you want to read an article you buy a newspaper and if you want to listen to music you buy a cassette (or a CD if you are that cool). People were actually much poorer then than we are today and yet they were crazy enough to spend money on things like art or culture.
Not paying for art and information is a big problem in a world where everyone can post information and there is no one to curate it. Curation is something we need more than ever today and yet noone is ready to pay for it. Nevertheless, I fear this is just one symptom of our big big problem.
More people travel for pleasure today than any other time in history. Mass tourism is not a new term anymore and it seems it is not one we are going to forget any time soon either. The number of tourist only increases from year to year, everywhere around the world. Due to overcrowding however, the most beautiful and spectacular places of the planet become unpleasant to visit. With their presence, too many people turn a unique place into a deserted and meaningless territory. Since in recent years the digital domain becomes ever so large and all-encompassing, speculations suggest that it might in the near future be able to substitute many physical environments and needs such as shopping or communication. This post focuses on the link between the digital and physical in travelling and tourism – what are the dependencies between the two domains and how do they influence each other.
As digital manufacturing enters the practise of artists, architects and creatives an appealing idea propagates – now you can just press a button and your crazy design gracefully enters the real world. Countless videos show in an almost magical way how fantastic shapes, without any fault or imperfection are effortlessly woven by a regular 3D printer or a more advanced robot arm. A milling machine creates a masterpiece all on its own and a 3D scanner gets all the perfect dimensions and all materials correctly – all of that at the click of a single button. Right.
Now there is nothing surprising about companies wanting to promote their products by demonstrating their flawless operations, but the perversion itself comes when even creatives support that utopian vision. There is this sense of pride when your design has been manufactured in a mystical technological way and it all goes as planned. No humans needed. Right?